/* The tile's treatment: v1, "gloss, no shadow". His pick, 2026-09-03, on the
 * ported financing beat: «it's too much, it's just visually too overwhelming
 * because it has shadow and it has this gloss. Start with a simple one: the
 * first one where you have the gloss but no shadow.» Carried over from
 * mocks/tiles-light/v1.tokens.css on branch tiles-light, where he chose it.
 *
 * A treatment is token values and nothing else — the rule
 * mocks/tiles-light/tile.tokens.contract.md states, and the reason the palette
 * can keep rotating underneath it. There is no selector here that reaches into
 * a component and no colour literal: the one value is a keyword. Loaded after
 * light.tokens.css, which owns the defaults; unlink this file and the plate is
 * lit exactly as it was before his word.
 *
 * The cast is the whole of the change. site/light.css paints .plate::after
 * with --light-shadow and nothing else, so a transparent colour is "no
 * shadow" — the geometry, the blur and the opacity the light computes stay
 * where they are, painting a colour that is not there. The gloss lives in
 * .plate::before (--light-body-top/bottom, --light-face-lit, the bevels and
 * the ring) and is not touched, which is his "the gloss but no shadow".
 */
:root {
  --light-shadow: transparent;
}
